I have some great ideas you could add... You could introduce poisons with various effects; they don't have to be based on real toxins like snake venom—you could let your creativity run wild and invent poisons with spectacular effects. For instance, a poison that plunges "Carl" into a deep depression, driving him to climb somewhere high and jump, or a neurotoxin that compels him to inflict fatal self-harm. You could also add acidic substances—and why not throw in fire and varying degrees of burns? That would be awesome. You could even add a water tank where "Carl" could be drowned or tortured. Man, I have ideas that could land me in prison for life if I wrote them all down, but I’m really looking forward to the upcoming updates. Oh, and add some knives too we want to have some fun
w game .. but why not adding a knife or a sword or more sharp objects + if u make carl scream from pain ( screaming depends on how bad is his injury ) that would be so tuff .. im waiting for the coming updates keep going
How to Run Project C.A.R.L. on Mac (Apple Silicon) Using CrossOver — FIX
I managed to successfully launch Project C.A.R.L. 0.8.71 DEV (Windows version) on macOS using CrossOver!
If your game crashes on startup with the following error:
Unhandled exception: unimplemented function d3d11.dll.D3D11On12CreateDevice
Here's the fix that worked for me.
Step-by-step instructions
Install CrossOver on your Mac.
Create or select a Windows 10 64-bit bottle.
Download and extract the Windows version of Project C.A.R.L.
Open CrossOver, select your bottle, and click Run Command.
Click Browse and select CARL.exe from the extracted game folder.
In the Command field, add the following launch argument after the executable path: -force-d3d11 Your command should look something like this: "Z:\...\Project C.A.R.L. 0.8.71 DEV Windows\CARL.exe" -force-d3d11
Click Run.
Important notes
You don't need to install the game. Just extract the downloaded archive and launch CARL.exe.
Keep CARL.exe, CARL_Data, and the DLL files together in the same folder.
If it still crashes, try changing your CrossOver bottle's graphics backend to DXVK and launch again with -force-d3d11.
This fix was tested with Project C.A.R.L. 0.8.71 DEV. Other versions may behave differently.
← Return to game
Comments
Log in with itch.io to leave a comment.
add fragility multiplier!11!11111
how do i get the rope gun? has it not been put in the games yet?
I also think a flamethrower and molotov cocktails should be added
pretty good game i love it
Android version when December end of the year please just tell me I want to play the game on Android
naja
Looks familiar... can't quite put my finger on it though...
Yo dude that's kinda messed up
i get it.
Pls mobile version
Yeah we need one
Can you make an mobile version
type of shit that should be industry standard but NOOOOO thou shalt be forsakened for wanting proper GORE and BLOOD in a game.
ts game looks sick, a vr version would be so cool
I've begun to feel an inhumane amount of empathy for these creatures please add a way to love and nurture them thank you.
i indeed agree
A way to heal people with a medical system would be pretty cool. Tourniquets and what not.
good ass game JOIN ADD VR THO IT WOULD BE FIREEEE
w game .. but why not adding a knife or a sword or more sharp objects + if u make carl scream from pain ( screaming depends on how bad is his injury ) that would be so tuff .. im waiting for the coming updates keep going
game is so tuff keep up the good work really it has so much potential
<3
aura
add graphics config
aura
best game of all time this game saved me from commiting LOADS of crimes W dev smooch!
WHAT?
BeefCamp here still dont know why you removed me but fair i like this game good job
I love this game! Im waiting for the weapons overhaul update!
W GAME
Good game! Thank you
How to Run Project C.A.R.L. on Mac (Apple Silicon) Using CrossOver — FIX
I managed to successfully launch Project C.A.R.L. 0.8.71 DEV (Windows version) on macOS using CrossOver!
If your game crashes on startup with the following error:
Unhandled exception: unimplemented function d3d11.dll.D3D11On12CreateDeviceHere's the fix that worked for me.
Step-by-step instructions
CARL.exefrom the extracted game folder.-force-d3d11Your command should look something like this:
"Z:\...\Project C.A.R.L. 0.8.71 DEV Windows\CARL.exe" -force-d3d11Important notes
CARL.exe.CARL.exe,CARL_Data, and the DLL files together in the same folder.-force-d3d11.Hope this helps other Mac players!
Any plans for it coming to Linux?
You can run the game on linux through steam if you add it as a non steam game and select the .exe file from the extracted folder
I use Proton Experimental and everything seems to work fine
É O GRÊMIO TRICOLOOOR
Love from Czechia
love from israel
You don't add to mobile😡
Then buy an laptop or an computer that can run unity games
actual poor hobo bro 😭 🙏
Hell yeahhhhhhhhhhhhhh
YESSSSS
OMG
So hyped, cant wait for more progress on this game!
THANK YOU
I LOVE YOU PORTUGAL!!
FIRST COMMENT HEHEHE